Pattern 7 – Sweep The Floor

I decided to read “Sweep The Floor” for this week’s post. This pattern discusses the idea that even if you feel overwhelmed and unable to contribute to your team, there are still ways that you can contribute. This means that even if you can’t tackle the complicated tasks and project straight out of the gate when you start a position, it is still important to be involved and demonstrate that you can deliver quality work in some way, shape, or form.

This is great advice especially for us newly graduating apprentices. When I was at both of my internships, I did plenty of “floor sweeping”. This was anything from writing up documentation, drawing out flow patterns, taking notes during meetings, and writing unit tests. One of the biggest benefits to sweeping the floor when you start a new job, is that you are learning the business logic first, then tackling the complex coding challenges that come with the job as well. For example, this way if your company is working on software that has five different user types and dozens of permissions that require different user types for access, you can learn how this works through writing the documentation and use this knowledge in future tasks for the software. You might even find yourself leading a discussion on the business logic even though you might not have contributed notably on a technical level. From my experience, it made me feel like I was one of the team. I could contribute to conversations, and offer ideas for possible solutions even though I wasn’t entirely comfortable with how to write the code for the particular task.

I also don’t think that this is limited to newly graduating professionals, or even in the world of software development. This line of thinking can be applied to all facets of business, as there are always menial tasks that no one wants to do but offer a learning avenue with a lower risk. When I worked in a hardware store/rental center, I had to learn the software we used as well as how all of our equipment worked. I cleaned the equipment and wrote up requests for customers as a way to learn more about diagnosing machines and giving customers better feedback when they called. Sweeping the floor is good advice both literally and figuratively.


Encapsulation, More Than Data Hiding.

For my last blog, I revisited the important concept of polymorphism. For this post, I decided to revisit another important concept, encapsulation. I wanted to find a similarly formatted article/blog post to the one I found for polymorphism, but wanted to get a different perspective from a different resource. I wanted a source that still mixes in code examples,

Let’s start with the definition of encapsulation. Encapsulation is the ability to package data and related behaviors, in an object. This also includes the access permissions for the behaviors within the object. Encapsulation is often used a synonym for data hiding, but it’s important to acknowledge that while encapsulation includes data hiding, this isn’t all that encapsulation is. Everyone thinks of encapsulation as the concept of public versus private variable types. The concept of encapsulation does include this concept, but this is only one area that relates to encapsulation. When creating a new class, encapsulation should be a top priority. This is because with encapsulation, maintainability is drastically increased.

To further explain that encapsulation is not only data hiding, the article uses a classic coding example, an animal class. The class contains several attributes (name, type, height, color) and behaviors (hunt, run, mate, getName). Encapsulation is more than just making sure the attributes are private, it is about bundling the attributes and the related behaviors within one class. We could have the hunt, run, mate, and getName behaviors all in separate classes theoretically, but this would just be poor design. The article also notes that encapsulation is not about getters and setters. While these behaviors are related to the attributes, the authors wanted to make sure readers didn’t confuse encapsulation with this concept. Encapsulation does include getters and setters, but they are not the focus, instead we should focus on the behaviors that return a different value depending on the attribute, instead of just returning the attribute or setting a new value for the attribute.

To explain how I would use this in the future, why not explain how I would expand upon the code example used in the article? This code example in the article only includes hunt, run, mate, and getName for behaviors. If we wanted to add a speak functionality to our animal, we would use encapsulation. This might mean adding a new private variable, but also would include adding a new method that depends on an attribute or several. This behavior and additional attribute(s) would be added to our animal class to encapsulate the data and behaviors, and ensure the best maintainability for our codebase.

I found this article to be simple but powerful. It’s easy to forget that encapsulation is more than data hiding. Encapsulation is one of the major concepts of object oriented programming and complete understanding is necessary for success. I’m sure I’ll get interview questions regarding this topic in the future.

The original article: